The Caribbean Arcade was a short-lived pirate-themed amusement arcade located in Magic Kingdom’s Caribbean Plaza, near Pirates of the Caribbean in Adventureland. Opening in 1974, shortly after the Florida version of Pirates of the Caribbean debuted, the arcade occupied a section between the attraction’s queue and its exit merchandise area. It expanded the pirate adventure beyond the boat ride, giving guests a place to test their skills on specially themed games while exploring the newly completed Caribbean Plaza.
Park materials promoted the location as featuring “pirate games and fun machines,” but these were not video games in the modern sense. The Caribbean Arcade belonged to an earlier tradition of coin-operated mechanical and electro-mechanical amusements. Shooting-gallery games were a major component, presenting animated pirate targets and nautical scenes that reacted when guests scored successful hits. The attraction also included a fortune-telling machine featuring a female pirate, conceptually similar to the fortune-teller characters once commonly found in seaside arcades and amusement parks.
One of its most distinctive offerings was a postcard machine that dispensed a collection of 12 pirate illustrations created by legendary Disney artist Marc Davis. Davis played a crucial role in developing the characters, humor, and memorable visual situations found throughout Pirates of the Caribbean, so the postcards gave guests an unusually direct connection to the attraction’s artistic origins. A coin-stamping machine may also have produced souvenir pieces associated with the surrounding Caribbean Plaza shops, though documentation of exactly where those coins were sold is less certain.
In 1979, the arcade was renamed Caverna de los Piratas, or “Cavern of the Pirates,” strengthening its connection to the Spanish-Caribbean atmosphere surrounding the ride. The gaming venue disappeared the following year when the space became Lafitte’s Portrait Deck, ending the arcade’s run after roughly six years.
Today, The Caribbean Arcade is among Magic Kingdom’s more obscure extinct attractions. Its significance lies in how thoroughly even a small coin-operated game room once supported the surrounding land’s story. Rather than offering a generic collection of machines, Disney extended the world of Pirates of the Caribbean through custom artwork, shooting games, fortune telling, and collectible souvenirs. It represents an early period when Magic Kingdom’s shops, arcades, and minor diversions were treated as integral pieces of the themed environment rather than merely supporting amenities.
